AutoSneak/Run, AutoTool, SmartFurnace, LookBehind and lots more!
Minecraft ControlPack is a client mod. You don't have to install this mod on the server!
"Your mod is like putting on an old jacket and finding 50 bucks."
"I want to give birth to this mods' babies."
"When minecraft updates to a new version I don't even bother installing it, until ControlPack is updated as well."
"It's like you gave birth to the new minecraft."
Great Mod Spotlight by RedstoneNightmare
...Or other mods that modify the sound manager base class. ControlPack IS compatible with these mods, BUT you must omit this base class from the installation, and you will lose the SFX volume control feature in ControlPack: blk.class
The Look Behind feature in ControlPack 5.9+ will crash if you have Optifine. I'm working on a solution. In the meantime, if you have Optifine please just disable the lookbehind feature.
ControlPack is compatible, but it is NOT a Forge mod. To install ControlPack into Forge YOU MUST FOLLOW THE FORGE INSTALLATION INSTRUCTIONS IN THE INSTALLATION SECTION.
atp.class conflicts with Improved Chat. You MUST install the Control Pack version of this file. It contains special code to make sure Improved Chat works even though you will be overwriting its version of the file. The simpliest way to ensure you do it right is to install or reinstall Control Pack AFTER installing Improved Chat.
If another mod also requires changes to minecraft.jar, there is a conflict if it needs to modify any of the same class files that ControlPack modifies. ControlPack has been written so that you can leave off any conflicting class files and the mod will still work, but you'll lose the corresponding feature. Here is a list of the files ControlPack modifies and what they are used for.
avt.class OPTIONAL! Known Conflict: GUIAPI This just adds the ControlPack button to the options GUI. You can use ALT+C to open it instead.
axp.class OPTIONAL! Enables Smart Furnace functionality.
blk.class OPTIONAL! Provides the sound effect volume feature.
atp.class REQUIRED!! General plumbing for ControlPack. IF YOU OVERWRITE THIS FILE WITH ANOTHER MOD THAT CONTAINS IT, MINECRAFT WILL CRASH
FORGE * Run the new launcher at least once with MC 1.6.2 version. Just to set up a clean 1.6.2 version in your .minecraft * Download and run the latest 'installer' version of forge 9.10.xxxxx * Select 'new profile' from launcher and find the 'release-1.6.2Forge9.10xxx' in the versions and select it, give it a name, and save. * Run this newly named forged version once and make sure forge is there and working.Then just quit game. & Locate your .minecraft folder and open it. Then open the 'versions' folder and select folder '1.6.2Forge9.10.xxxxx' and open this. * Open the executable jar file using 7zip or winrar and delete the 'meta-inf' * Open and extract all files from control pack's zip file and drag/copy them directly into the jar. And close. * *****IMPORTANT***** Before launching the game you must select 'edit profile' then check the 'JVM Argument box' and type in this line:
Magic Launcher and ControlPack do not work together. I haven't been able to figure out why, just that Magic Launcher is not installing ControlPack correctly for some reason. I will update the thread if this changes. In the meantime, you will have to install ControlPack directly into the JAR file.
Basicaly, install ModLoader, and then install ControlPacks class files the same way you installed ModLoader.
You can turn all the features on and off. http://dl.dropbox.com/u/10414649/mc/controlpack/4.5/options.png You can customize all the new key bindings (or even map them to a mouse button). Right click to disable one. http://dl.dropbox.com/u/10414649/mc/controlpack/4.5/keybindings.png You can control the volume level of individual sound effects (plus more in 5.4) http://dl.dropbox.com/u/10414649/mc/controlpack/4.2/SFXVolume.PNG
You'll wonder how you ever played Minecraft before this. With Auto Tool, just left click a block. ControlPack will automatically select the best tool for the job from your toolbar! If the item you are mining does not require a tool (like a torch), it will switch to your hand (or to a regular item if you don't have any open slots).
You can customize how the tool selection works by putting it into one of these modes, right from the included UI:
Weakest Tool (this is default value) Select the weakest tool you have that will do the job. For example: You have a wood pick and a stone pick, it will normally select the wood pick while mining stone. If you find Iron Ore, which requires at least a Stone pick, it will use the stone pick.
Strongest Tool Always pick the fastest tool for the job, even if you have lesser tools that would work.
Leftmost No magic, just pick the first tool on the toolbar that is appropriate for the block.
Rightmost No magic, just pick the last tool on the toolbar that is appropriate for the block.
Quick Toggle Of course, there may be times you want to use a particular tool. You can very easily turn auto tool on and off by hitting ALT+T.
Quick Toggle Mode You can also quickly cycle through the possible modes using ALT+R.
While auto mining This works even while using the toggle-mining feature. That means you can turn on toggle mining, and sit back as you automatically switch between picks and shovels as you run into dirt or gravel patches.
Breaking Tools And, after a tool breaks, since you won't be holding a tool anymore, auto tool will automatically switch to a new tool.
Left click a mob, and it'll select your sword automatically! Don't have one? It will also make sure you don't have a tool selected so you don't waste a use.
You can quickly enable and disable Auto Sword with ALT+S.
If you have a mod that provides weapons other than a sword you want to auto select, you can customize which items ControlPack thinks are swords in the options screen. Just provide a comma-delimited list of the item IDs.
What happens if you right click while holding a tool, like a pick axe? Nothing! Until now. Auto Block is like the opposite of Auto Tool. When you right click while holding a tool, ControlPack automatically switches to a placeable block or item in your toolbar, and places it!
You can customize how it decides which block to place by putting it into one of these mods, right from the included UI:
Leftmost (the default) Uses the first placeable block or item that is on your toolbar.
Rightmost Uses the last placable block or item that is on your toolbar.
Slot # You can set it to a specific slot number (1 through 9). Then it will place whatever block is in that slot, if any.
Quick Toggle You can quickly enable and disable Auto Block with ALT+B.
Example Remember it applies to any placeable item or block, even torches. So picture this: In the first 3 slots of your inventory you have a pick, a shovel, and torches. You mine away, and Auto Tool is switching between the pick and shovel for you. Now and then, you want to place a torch. All you do is right click, and BAM, a torch is placed, then you just continue left-click mining! Can it get ANY easier? Well, there's also the 'Place Torch' key :)
With Control Pack, you'll almost never have to worry about switching between inventory items!
When this option is enabled (it is off by default), holding down the attack button will repeatedly attack mobs instead of forcing you to click over and over again. This also applies to the Toggle Mining command. When toggle mining is ON, and this option is ON, you will also auto attack any mobs you look at.
If you place the last item in a stack, and you have another stack on your toolbar, it will automatically switch to that item, so you can continue placing the block or item without having to switch to the new slot! This feature is enabled/disabled along with Auto Block.
Now you have a keyboard or mouse key that will always place a torch as long as you have one on your toolbar. And it switches back to what you had before right away.
If you don't have any torches, it will also place a Redstone Torch.
Hungry? Just press and hold the 'Eat Food' button. You'll automatically start eating whatever the first food item is on your toolbar. Release the button and you'll stop eating and automatically swap back to the previous item you were holding.
Notch added sprinting, which is nice and all, but it's rather clumsy having to double tap the forward button to do it. ControlPack adds a key you can tap (default is F) while holding forward to begin sprinting. Ahhh, much easier.
ControlPack remembers the size and position of your Minecraft window and automatically restores it when the game launches (after you log into minecraft.net in the launcher). It will not only remember the size and position, but also the fullscreen status of the window.
Minecraft has three camera modes. The normal view, and two 3rd person views. The two 3rd person views let you view your character from the front or the back. But, the problem with these views is that you are ALWAYS either directly in front of or behind your head, and movement of the camera is locked to the movement of your head.
ControlPack adds another 3rd person view that separates camera control from head movement. This allows you, for example, to view your character from the side, from above, or from below. You can see yourself turn 360 degrees around as the camera stays in the same position.
You can rotate the camera up/down and left/right by holding down the middle mouse button and moving the camera freely. You can also do it with the keyboard by holding down CONTROL and then using your usual directional keys. For example, CTRL+LEFT will rotate the camera to the left.
Just keep tapping F5 to toggle through all the views as usual.
Look at the pretty clouds... http://dl.dropbox.com/u/10414649/mc/2011-06-14_17.58.32-small.png
These are 'press and hold' commands meant to let you use a tool temporarily.
Perhaps you are working on a building that needs mostly stone but with some glass every now and then. Well, swap to the glass temporarily when you need it. Easy!
Another great use -- if you're mob hunting, keep some pork or whatever to the left and right of your sword. Healing up in mid-battle is much easier!
Building something at high altitudes? Holding down shift when you're doing dangerous work can be tiring and error-prone. Now you can toggle sneak and rest assured you won't fall down.
Also -- did you know that sneaking while on a ladder will let you stick to the ladder? Holding down sneak to do that is great, but you can't do anything else without falling down. You can't chat, get up to go to the bathroom, or eat Cheez-ItsÂ®! Toggle sneak and you're good to go.
For swimming, of course! Now you can actually chat without drowning! Also great if you use it in combination with Auto-Run so you can skip over small hills automatically, or swim across an ocean while taking a micro break. Stretch those muscles now and then.
For long distances, it makes things easier. Yes, you will have to jump a lot along the way, but hey, there's auto JUMP too! And if you combine this with Auto Jump while in the water, well, now you can swim across the ocean and chat while you're doing it.
NEW IN 5.5: If you want to auto run BACKWARDS, just use auto run while walking backward. It will continue to run backwards.
Holding down the mouse button for long mining sessions can get tiring. Auto-mine to the rescue! Just tap it, and you'll be swinging like there's no tomorrow (What if there is no tomorrow? There wasn't one today!). Auto tool will even take care of making sure you use the correct tool along the way.
If you're especially lazy, also turn on auto-run, look just a tad bit down from the center, and you'll not only auto-mine, you'll blaze a path while doing it! Afraid you might fall into a cavern? No problem, turn on toggle sneak too!
This can marathon mining sessions so much more enjoyable.
TIP: You can set your middle mouse button (the 'wheel click') to toggle mining.
This is your right-click toggle. If you are building a lot, this might come in handy. Note that autoblock's "exhasted" feature will still kick in here. So if you're auto placing a block and your current stack runs out, it will automatically switch to a fresh stack if you have one and continue placing them.
This is great for eating a lot of melon slices when your hunger bar is nearly empty. Just tap it, and then grab a quick bite to eat yourself :)
Stop staring at the ground counting blocks or using F3! Just enter how many blocks you want to go, and you're off. It automatically stops after you've traveled that many blocks in any direction. Don't worry about things in your way, walk around them, jump over them, or whatever you have to do, it will still stop on the right spot, even if you have to back track or take turns.
It will stop when you are that many blocks away from where you started, in a straight line. So if you put "10" for example, imagine there is a box around your starting point that goes 10 blocks in each N, E, W, S direction. Your character will stop walking when they hit the wall of that box, at whatever point it is.
You'll wonder how you ever lived without this time-saver. When in the furnace UI, you can shift-click items in your inventory to add them automatically to the furnace. Shift-click the items in the furnace and they'll return to your inventory. But there's more to it than that.
ControlPack will figure out the best thing to do with the item: x If it is a smeltable item, it puts it in the furnace queue or adds it to the existing queue. x If it is a furnace fuel (coal, etc), it puts it in the fuel slot, or adds it to the existing fuel. x When placing fuel, it knows how much is necessary to smelt all the items and only adds that many. x When placing fuel, if there is already some fuel, it adds only enough to it to be able to smelt all the items. x You can do all of this while already holding a completely different item.
What does this mean exactly? Say you have an empty furnace, 64 sand, and 64 coal. Normally, to smelt them you would have to perform a ton of mouse operations, dragging things around, right clicking a bunch of times, etc etc. It's kind of a pain.
Here's how you do it with ControlPack! 1. Shift-click the sand. 2. Shift-click the coal. 3. When it's done smelting, shift-click the glass. DONE!
You're down to 1 heart, and a Creeper starts charging you! What do you do? RUN!!! How do you know if the creeper is still following you? Stop and turn around? But then you risk him catching up with you!
Look behind makes your middle-mouse button to do something incredibly useful. It causes your character to turn their head 180 degrees to look behind you, while you are still running! Just hold it down to look behind you, then release to look forward again.
Don't have a middle mouse button? You can reconfigure it to any mouse or keyboard key. You can also hold down the BACK button (that is, whatever key you have mapped to be your 'move backwards' button) while holding down the forward button -- thereby pressing forward and back at the same time.
Looking behind you -- notice there's no hand or tool, and the scene is tilted a little http://dl.dropbox.com/u/10414649/mc/2011-06-14_23.09.17.png
When you use this command, your Minecraft brightness setting is set to MAX. Use the command again to automatically restore the brightness to your previous value. This is a great way of keeping the nice Moody brightness setting that Minecraft looks great in, but then easily turning it up when you're in a dark cave, so you can see without even having any torches. You get the best of both worlds!
Moody Brightness Level http://dl.dropbox.com/u/10414649/mc/normalbright.png Full Brightness Level http://dl.dropbox.com/u/10414649/mc/fullbright.png
Rain is awfully loud in Minecraft. So are pistons. And everytime you splash into some water, that splashing sound can be kind of jarring. Now you can control the volume of these sound effects, and more, independently of your main volume! You might enjoy hearing the subtle sound of rain. You can even make sounds LOUDER* than normal if you want to. Make explosions LOUDER!
You can display your X, Y and Z coordinates constantly so you always have an idea of where you are. Consider it a very lightweight and simple minimap. You can decided which corner of the screen to show them in: top left, top right, bottom left, or bottom right. Or you can turn them off, of course.
Note that the coordinates display in X, Z, and Y order. Y is your vertical position.
You can save up to 10 waypoints -- 5 in the Nether and 5 in the normal world. Each waypoint can optionally be displayed on your HUD, and it will show the coordinates along with an arrow that will always point in its direction. You can also provide each waypoint a name if you want. It's a dead simple way of keeping track of your favorite spots.
NEW IN 5.1: You can customize the display of the coordinates, so you can decide what order X, Y and Z are in, etc.
Ever want to tell someone what your coordinates are, but it's almost impossible to chat and look at the F3 screen at the same time? Forget that. Just type the Say Your Locatin key (INSERT by default) while chatting, and your position will be inserted automatically for you.
NEW IN 5.1: You can customize the display of the coordinates, so you can decide what order X, Y and Z are in, etc.
OH NOES! You were deep inside a cave... and YOU DIED, dropping all your diamonds!!
Now with ControlPack you'll find your stuff easily. A waypoint is automatically set to the location of your untimely death.
While holding a tool, the number of uses remaining will display where you configure it. Now you always know exactly what to expect.
While holding a bow, you'll see the total number of arrows you have in your inventory! Goes down fast, doesn't it?
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